Navigation | Category » Capcom

Features

Upcoming Releases

  • Super Street Fighter IV (PS3/360) - 04/27/2010
  • Saumurai Showdown Sen (360) - Spring 2010
  • The King of Fighters 2002 UM (XBLA) - Summer 2010
  • NeoGeo Battle Coliseum (XBLA) - TBA 2010

February 10, 2010

How To: Replace the Tatsunoko vs Capcom Ultimate All Stars music with the Character Themes from CGoH

VIDEO
By popular demand, a tutorial that shows you how to change the music in the new TvC to the music in the old one.

What you need:
[Obvious stuff]
- a Nintendo Wii
- a PC running a Windows OS, your PC needs about 10 GB of free hard disk space to do this safely
- a television
[Hardware]
- an [...]

Filed by Viewtiful Dru at February 10th, 2010 under Capcom, Nintendo, TvC, Wii
No comments on this post yet

April 17, 2009

Match Video resource: SF Dojo

The Street Fighter Dojo is a recently established site that collects and organizes videos of high level SFIV play,  sorted on a character vs character basis.  Not every character in the game has videos up just yet, but it’s a well organized site, so check it out.

Filed by Viewtiful Dru at April 17th, 2009 under Arcade, Capcom, SF4
No comments on this post yet

March 30, 2009

East Coast Throwdown (May 2nd/3rd)

SweetJohnnyCage and LI Joe are hosting the East Coast Throwdown tournament, currently scheduled for the weekend of May 2 (Saturday) and May 3 (Sunday).
It’s being held at the:
Westin Govenor Morris
2 Whippany Road
Morristown, NJ 07960
tel: (973) 539-7300
Games:
Street Fighter IV (PS3)
Super Street Fighter II Turbo: HD Remix (PS3)
Soulcalibur 4 (Xbox 360 or PS3)
Marvel vs Capcom 2 (Dreamcast)
Street [...]

Filed by Viewtiful Dru at March 30th, 2009 under 3S, Arcade, Capcom, Namco, News, Playstation 3, SF4, ST
No comments on this post yet

January 15, 2009

SF4 Media Wrapup

I’ll make this short; its a collection of SF4 media from the past week or so (encompassing the CES):
Fei Long vs Rose
Ars Technica tests out the MadCatz Official SF4 sticks
Gamespot video coverage of SF4 (includes Seth Killian demoing the new console characters and explaining the training mode)
Another in-depth explanation of the training mode (from The [...]

Filed by Viewtiful Dru at January 15th, 2009 under Arcade, Capcom, News, Playstation 3, SF4, Xbox 360
No comments on this post yet

1UP SF4 Game Night part 2

Looks like I missed the first SF4 Game Night, but from what I’ve been hearing, I didn’t miss much.
1UP is having another SF4 night, this time headed by Richard Li (who apparently has a good Dictator).
The live feed is airing at 5PM PST (which is 8PM EST, for those of us who are East Coasters [...]

Filed by Viewtiful Dru at January 15th, 2009 under Arcade, Capcom, Playstation 3, SF4, Xbox 360, online
No comments on this post yet

December 31, 2008

Super Street Fighter II Turbo HD Remix: Impressions part 2

Part 2 of the HDR impression series discusses the online play and the some of the rebalanced characters.

Online play is a major component of the HD Remix experience. For those that don’t know, HD Remix’s netcode utilizes the same system that provides the backbone for the GGPO netplay platform. As a result, HD Remix has [...]

Filed by Viewtiful Dru at December 31st, 2008 under Capcom, Playstation 3, ST, Xbox 360, online
No comments on this post yet

November 28, 2008

New SF4 Info: Fei Long and Dan Details

Here’s a bunch of screens and info from Famitsu.com:
http://www.famitsu.com/game/news/1220056_1124.html
Dan and Fei’s special, super and ultra moves are shown off.
Fei:

Still has the Rekka Ken, EX version ignites the opponent
Flame kick looks the same as it always has been
No more “chicken wing”? Looks like Fei performs a flying kick into a forward flip kick, hitting the opponent [...]

Filed by Viewtiful Dru at November 28th, 2008 under Arcade, Capcom, News, Playstation 3, SF4, Xbox 360
1 person have commented this post

November 27, 2008

Super Street Fighter II Turbo HD Remix: Impressions part 1

HD Remix released yesterday for Xbox Live arcade and the day before on Playstation Network.
I’ll say this: during the game’s development, many people disliked the direction that the game was taking concerning the spritework.  While lacking the classic appeal of the original sprites (which by the way, you can enable in the options menu), the [...]

Filed by Viewtiful Dru at November 27th, 2008 under Capcom, Microsoft, Playstation 3, ST, Sony, Xbox 360, online
1 person have commented this post