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	<title> &#187; SNK</title>
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		<title>KOF XII Final Roster confirmed; Critical Counter system details</title>
		<link>http://www.onemoregame.net/2008/12/01/kof-xii-final-roster-confirmed-critical-counter-system-details/</link>
		<comments>http://www.onemoregame.net/2008/12/01/kof-xii-final-roster-confirmed-critical-counter-system-details/#comments</comments>
		<pubDate>Mon, 01 Dec 2008 13:39:22 +0000</pubDate>
		<dc:creator>Viewtiful Dru</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[SNK]]></category>

		<guid isPermaLink="false">http://www.onemoregame.net/?p=40</guid>
		<description><![CDATA[SNKP&#8217;s special KOF XII event has finally finished up, and we&#8217;ve learned what the final roster looks like and also some info about the game&#8217;s unique close-range counterattack system called the Critical Counter. The new characters that were added at the event were Duo Lon, Clark (FINALLY), and Kensou (Psycho Soldier!). This stays true to [...]]]></description>
			<content:encoded><![CDATA[<p>SNKP&#8217;s special KOF XII event has finally finished up, and we&#8217;ve learned what the final roster looks like and also some info about the game&#8217;s unique close-range counterattack system called the Critical Counter.</p>
<p><img class="alignnone" src="http://onemoregame.net/images/kof12roster.jpg" alt="" width="600" height="280" /></p>
<p>The new characters that were added at the event were Duo Lon, Clark (FINALLY), and Kensou (Psycho Soldier!). This stays true to SNKP&#8217;s claim of only having 20 characters. Which, to be quite honest is meager compared to the previous games, but we forgive you SNKP, since you did draw every character in lovely HD. Now get to work on those lifebar and super meter assets!</p>
<p>Next, the Critical Counter system. Scoring a counterhit with a hard punch or kick during an opponent&#8217;s special move puts the opponent into a &#8220;Critical&#8221; state, and the attacker is allowed to chain moves together that were otherwise not normally possible. Furthermore, activating a super while the opponent is in Critical state gives the super new properties.</p>
<p>Sources: <a href="http://www.cyberfanatix.com/index.php?m=single&amp;id=1508"><strong>Cyberfanatix</strong> </a>(Critical system translation), <strong><a href="http://game.snkplaymore.co.jp/official/kof-xii/character/index.html">KOF XII Official Site</a></strong></p>
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